Sunday, October 26, 2008

Onslaught


Continuing my random buildings. I will give you a temporary break into environments after this link.

There was a massive list of assets to build for this game.
Sadly it doomed to never release.
Most of this buildings were built with 512 x 512 base maps.
256 or 512 normals 128 specs and shared 512 dirt or detail maps as we called them.
Although the project was canceled, i think most artists on the project would agree that it was a fun topic to work on. It had alot of potential that was never realized.



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